I am a character illustrator with glasses and a pet corgi. Sometimes I am also a big-eared red dragon.

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Le Petit Dragon
Builds Character
just a red dragon drawing

Lunch-hour doodle of my pandaren hunter, Kai, and his best buddy.

Aug 22nd at 1PM / tagged: sketch. warcraft. pandaren. crocolisk. anthro. / reblog / 265 notes

Promo art for Vancoufur 2015.
Their theme next year is noir/gangsters so I took this as an opportunity to try something different and attempt an art deco emulation.

I told c3rmen that I’d draw her a Digified badge of one of her kalacar characters for her birthday so this is hella overdue. 

Digified Rekai(mon)!

Jul 31st at 9PM / tagged: digimon. gift art. kalacar. c3rmen. / reblog / 191 notes

Commission for a EU WoW guild called Badgers on a Zeppelin

Jul 25th at 6AM / tagged: WoW. warcraft. zeppelin. badgers. anthro. / reblog / 206 notes
jamminlucario: Seeing as you have a degree in design, would you mind sharing some tips on how to make a memorable/"good" character?

Ahh I’m pretty poor at articulating myself on the subject since I feel a lot of it is intuition! But I’ll try to give a few points:

  • Develop an interesting silhouette with shape, scale and contrast! No amount of accessories can save you from a generic silhouette.
  • Have a vision for the character and let this inform the shapes you choose (ie: a strong, menacing character using harsh, large square shapes)
  • Play up stereotypes/archetypes, especially if you’re just starting out. 
  • Draw the character a lot. Don’t just try one design and settle with it. Play with the shapes and scale contrast in a lot of different combinations
  • Use the ‘rule of three’, especially when you get to colours (typically don’t use more than 3 hues for a colour palette)
  • More often than not: less is more!

That’s all I can think of for now! Hopefully it helps. I’d also recommend checking this tutorial on stylizing animals cause it explains how my brain works when it comes to designing better than I can: http://fav.me/d4qva2f

Jul 22nd at 7AM / reblog / 41 notes

Hey Anthrocon attendees: I’ll be chillin’ in the Artist Alley on Friday the 4th doling out sketches and stickers and whatnot! 

Corgi Samurai that I did last minute for the AC art show ‘cause why not.

Jun 30th at 9PM / tagged: corgi. samurai. corjimbo. anthro. / reblog / 1,216 notes

Exveemon kickboxing for Pricimation’s Digimon Collab

Jun 29th at 12PM / tagged: digimon. exveemon. digimoncollab. / reblog / 732 notes

furcadia:

The Dragon Realms - Spyro the Dragon: This is a gorgeous Spyro-themed Dream on Furcadia filled with fun games and amazing animation!

Oh my goodness look at this lovely feature on my little hobby, The Dragon Realms!! <3 Thanks for the feature, Furc!!

Jun 19th at 6PM / via: furcadia / op: furcadia / tagged: pixel art. spyro. furcadia. / reblog / 119 notes

Final batch of Digified badges. These were REALLY a lot of fun, thanks everyone who commissioned one!
Gorehund’s Taro, Serris, Rooth and Ludo.

Batch 3 of the Digified badges!

Second batch of Digified badges!

Breezy, Tyrnn and Krowsy.

Jun 13th at 8PM / tagged: digimon. badge. commission. / reblog / 20 notes

First batch of Digified badges!
Still taking these, details can be found here if you’d like one! 

Anthrocon pickup only

Queue’d Out!

WHEW that was a brutal queue of old work. Thanks everyone for sticking through it!

Post frequency will now normalize to my actual off-hours art output. 

Jun 4th at 5PM / tagged: text. / reblog / 7 notes

lepetitdragon:

I’M FLYING THE KOOOOPS!
Look I did one of greg’s self portrait challenges FOR ONCE 

Jun 4th at 4PM / via: lepetitdragon / op: lepetitdragon / tagged: sketchwork. / reblog / 207 notes